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Channel: Answers for "How to jump multiple times to mid air?"
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Answer by DavidDebnar

Link to my answer on another question: [Double Jump?][1] [1]: http://answers.unity3d.com/questions/176879/double-jump.html

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Answer by brumdogpro

I don't know how your code looks but you can add a boolean value such as "isUnderwater" to the scripts and set it to where the player can jump: if(isGrounded || isUnderwater) { } That is the approach I...

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Answer by Kacer

You can access a "IsGrounded" bool in the charactercontroller from another script, if you forcefully set that to false you're able to jump indefinately.

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Answer by Dávid Debnár

Link to my answer on another question: [Double Jump?][1] [1]: http://answers.unity3d.com/questions/176879/double-jump.html

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Answer by brumdogpro

I don't know how your code looks but you can add a boolean value such as "isUnderwater" to the scripts and set it to where the player can jump: if(isGrounded || isUnderwater) { } That is the approach I...

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Answer by Kacer

You can access a "IsGrounded" bool in the charactercontroller from another script, if you forcefully set that to false you're able to jump indefinately.

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